![]() ![]() The Godfather works like a normal Impostor, and sabotages normally. The Mafia are a group of three Impostors which are the Godfather, the Mafioso and the Janitor But it's only to last for a given amount of time and eventually they turn back to their original body, their animation of shapeshifting is available for all crewmates to see in their environment. This can easily fool the crewmates, because the Shapeshifter's role is to select its options to shapeshift (change its form) into a different person, this can be a crewmate or an Impostor. The Shapeshifter is an important Impostor role for the killers. Depending on the options they can also erase them (Impostors will lose their special Impostor ability). By default the Eraser can erase everyone but the Spy and other Impostors. The erase will be performed, even if the Eraser or their target die before the next meeting. After every erase, the cooldown increases by 10 seconds. The targeted players will lose their role after the meeting right before a player is exiled. The Eraser is an Impostor that can erase the role of every player. The Cleaner is an Impostor who has the ability to clean up dead bodies. This also allows them to target since a black arrow appears for them to target a crewmate and an "Assassinate" button appears for them to kill the targets, and this could make them manage to camouflage themselves for a given amount of time until they come back to reality. The ninja would first begin as a regular impostor but when targeting the crewmates their kill cooldown is disabled and a new button reappears. ![]() They also have the ability to throw smoke bomb nearby players so that couldn't see their environment with a 20-sec cooldown to fuse it. The Ninja is really powerful because they involve throwing ninja stars at them from a distance, when they already targeted them, they have an 8-sec cooldown to throw the ninja stars at them. The Ninja's role in among us is given to the Impostors who can gain Impostor-ninja abilities to target a crewmate in order to end their life. The camouflage mode lasts for 10s and while it is active, all player names/pets/hats are hidden and all players have the same color. The Camouflager is an Impostor which can additionally activate a camouflage mode. Depending on the options, there'll be an arrow pointing towards the current target. ![]() Killing a player that's not their current target results in an increased kill cooldown. If the Bounty Hunter kills their target, their kill cooldown will be a lot less than usual. ![]() The target of the Bounty Hunter swaps after every meeting and after a configurable amount of time. The Bounty Hunter is an Impostor, that continuously get bounties (the targeted player doesn't get notified). Depending on the options, the Guesser can't guess the shielded player and depending on the Medic options the Medic/shielded player might be notified (no one will die, independently of what the Guesser guessed). They can only shoot during the voting time. The guesses Impostor and Crewmate are only right, if the player is part of the corresponding team and has no special role. The host can select how many players can be shot per game and if multiple players can be shot during a single meeting. If the guess is wrong, the Guesser dies instead. The Guesser can shoot players during the meeting, by guessing its role. If it gets thrown out of the ship, everything is fine. When it's fully grown up its kill cooldown is 2/3 of the default one. While growing up the kill cooldown is doubled. The Mini cannot be killed until it turns 18 years old, however it can be voted out. The Mini's character is smaller and hence visible to everyone in the game.
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